start$1
versionNumber 4
start$12
normalStartHomePlanetUpgradeLevel:Population ##
normalStartHomePlanetUpgradeLevel:CivilianModules ##
normalStartHomePlanetUpgradeLevel:TacticalModules ##
normalStartHomePlanetUpgradeLevel:Home #
normalStartHomePlanetUpgradeLevel:ArtifactLevel ##
normalStartHomePlanetUpgradeLevel:Infrastructure ##
quickStartHomePlanetUpgradeLevel:Population 4
quickStartHomePlanetUpgradeLevel:CivilianModules 1
quickStartHomePlanetUpgradeLevel:TacticalModules 0
quickStartHomePlanetUpgradeLevel:Home 1
quickStartHomePlanetUpgradeLevel:ArtifactLevel 10
quickStartHomePlanetUpgradeLevel:Infrastructure 2
start$2
nextPlanetNameUniqueId  &
triggerCount 0
star$3
	radius  &
	moveAreaRadius 60000.000000
	hyperspaceExitRadius 50000.000000
        planet$3
		pos  &
		moveAreaRadius 40000.000000
		hyperspaceExitRadius 30000.000000
	planet$10
		normalStartUpgradeLevelForPopulation 0
		normalStartUpgradeLevelForCivilianModules 0
		normalStartUpgradeLevelForTacticalModules 0
		normalStartUpgradeLevelForArtifacts 0
		normalStartUpgradeLevelForInfrastructure 0
		quickStartUpgradeLevelForPopulation 0
		quickStartUpgradeLevelForCivilianModules 0
		quickStartUpgradeLevelForTacticalModules 0
		quickStartUpgradeLevelForArtifacts 0
		quickStartUpgradeLevelForInfrastructure 0
        planet$3
		useDefaultTemplate  &
		entityCount 0
		asteroidCount 0
	connection$0
star$2
	entityCount 0
	spawnProbability &
interStarConnection$0
player$2
	isInsurgentPlayer  &
	isOccupationPlayer FALSE
template$0